Character Animation –
For this session, I had to create a 10-second character animation.
Quick tips / shortcuts to open up the different transform boxes of all layers within a composition:-
A – Anchor Point
P – Position
S – Scale
R – Rotation
T – Opacity
U- Opens only those with key frames or changes.
Character Creation –
To start with I needed to create a character in which to bring into my animation. One way of doing this is by using vector imagery in Adobe Illustrator to create each section of the character on different layers.
When creating my Illustrator document I had to select the “Basic RGB” profile, as all screen-based material works in this particular colour layout. Under the “Units” drop-menu I selected pixels as this is what I need to be working in for screen-based media. Then I simply changed the width and height settings to 1920 x 1080, this is now set at full HD to match my After Effects video later.
silly stick man (Converted) from Tara McGeady on Vimeo.
Quick tips / shortcuts to open up the different transform boxes of all layers within a composition:-
A – Anchor Point
P – Position
S – Scale
R – Rotation
T – Opacity
U- Opens only those with key frames or changes.
Character Creation –
To start with I needed to create a character in which to bring into my animation. One way of doing this is by using vector imagery in Adobe Illustrator to create each section of the character on different layers.
For my animation, I created a simple stick man in Illustrator. I used the simple shapes as I didn't want to over complicate anything. Then I exported my stick man, and then imported it to After Effects. I then used the simple controls as stated above, to make my stick man 'dance'. I used the rotate tool most, to give my stick man dancing arms and legs.
Below is my stick man animation.
Below is my stick man animation.
silly stick man (Converted) from Tara McGeady on Vimeo.